Thursday 13 February 2014

KTERA: February 13 Patch Preview

Instance Dungeons

  • The following instance dungeons have been added
    • Greedy Kushbar's Gorge (10-Man)
    • Kushbar's Gorge (10-Man)
    • Gillian's Forest (Solo)
    • Cave of Darkness (7-Man)
    • Altar of Lakan (5-Man)
  • The "Joy of Partying" buff will be applied when the instance is cleared with a full party (up to 2 times)
    • Greedy Kushbar's Gorge, Kushbar's Gorge, Cave of Darkness, and Altar of Lakan
    • Gillian's Forest will be excluded as it is a solo dungeon
  • ​New gear dropped in the instances will have a set bonus effect
    • When the user has equipped 2 or more pieces of the set, the corresponding bonus will be applied

Avatar Weapon

  • A new Avatar weapon has been added: Dagon
    • Dagon's Relic can be obtained between level 58~60
  • Up to tier 12 can be used to enchant the Avatar weapons
  • Increased the drop rate of Karascha Weapon Shard and Karascha's Relic
  • Lowered the amount of relics required to craft Gidd's Avatar weapon

Battlegrounds

  • The Battleground credits earned have been changed
    Kumasylum
     Max ContributionWinLossBonusLeader
    Bellicarium-30020050-
    Killing Spree-1005050-
    Corsair's Stronghold
     Max ContributionWinLossBonusLeader
    Bellicarium10020012050100
    Killing Spree1001604050100
    Fraywind Canyon
     Max ContributionWinLossBonusLeader
    Bellicarium1001604050100
    Killing Spree1001604050100
    Champion's Skyring
     Max ContributionWinLossBonusLeader
    Bellicarium-6020--
    Killing Spree-28020--
  • Players can now store up to 40,000 Bellicarium and Killing Spree credits
  • Materials and designs that can be obtained at the Battleground credit merchants have changed
    Bellicarium Quartermaster
    Crafting MaterialAccessoryMiscellaneous
    Item NameReq. CreditsItem NameReq. CreditsItem NameReq. Credits
    Victor's
    Fortification Stone
    4,000Warrior's Series
    Necklace
    20,000Battlecharger4,000
    Glyph Boxes2,000
    Killing Spree Quartermaster
    Crafting MaterialDesign IDesign II
    Item NameReq. CreditsItem NameReq. CreditsItem NameReq Credits
    Murderous
    Fortification Stone
    6,000
    <Legendary>
    Weapon
    1,000<Legendary>
    Weapon
    1,000
    Design: Obsidian
    Eye Jewelry
    1,000<Legendary>
    Chest
    800<Legendary>
    Chest
    800
    <Legendary>
    Gloves / Boots
    600<Legendary>
    Gloves / Boots
    600
  • New PVP gear sets have been added: <Fighter>, <Hero>, and <Legendary>
  • A new quest has been added to obtain the <Fighter> set designs

Fraywind Canyon

  • Requirements for "Desperate Resolve" has changed
    • The buff will now require both point and kill count difference to activate
    • "Desperate Resolve" will not apply for the first 2,000 points; after it will activate with 1,500 difference and dissolve when there is a 500 point difference
    • Kill count requirement:
      • Tier 1: Activate at 20 kill; dissolves at 10 kill difference
      • Tier 2: Activate at 40 kill; dissolves at 30 kill difference
      • Tier 3: Activate at 60 kill; dissolves at 50 kill difference
  • Points for the following has changed
    • Capping a pyre: 200 points → 100 points
    • Kills: 8 points → 10 points
  • Points acquired with capped pyres
    • 1 pyre: 4 points every second
    • 2 pyres: 6 points every second
    • 3 pyres: 8 points every second
  • Buff effects acquired in Fraywind Canyon has been adjusted
    • Teralith Buff: Power 20, Stamina 10, ASPD 20%, Movement Speed 10
    • Tier 1 Desperate Resolve: Max HP +10%, Power 10, Endurance 10, Movement Speed 10
    • Tier 2 Desperate Resolve: Max HP +30%, Power 15, Endurance 15, Movement Speed 20
    • Tier 3 Desperate Resolve: Max HP +50%, Power 20, Endurance 20, Movement Speed 30

Crafting System

  •  New "Artisan" rank has been added for the next level of crafting
    • Once a player achieves level 800 in crafting and complete the exam they can advance to "Artisan"
    • Players who have acheived "Artisan" level will have an emblem at the top left of their name to identify them as an Artisan
    • New items craftable by Artisans have been added

Alliance System

  • Two new crafting materials required for the <Legendary> PVP set have been added to the Noctenium Society merchant
    • Victor's Fortification Stone, Murderous Fortification Stone
  • One new crafting material required for the <Legendary> PVP set exclusive to Noctenium Society has been added to the credit merchant
    • Crafted Noctenium Shard
  • Added the Obsidian/Cobalt/Crimson Warrior's accessories (ring and earring) to the Alliance Vault
    • TL Note: It's not Warrior as in the class, just the name translation comes out to "Warrior". The accessory is for everyone.

Nexus

  • Items can now be exchanged by first acquiring medals with Agnitor credits then trading with the merchant
  • Ropes and belt items can now be purchased with Agnitor credits
  • Added tier 15 fodder set to the Nexus Traverse, existing drop table has been adjusted for the change

Extraction System

  • Players can now use the "Tier 14 Extraction Hammer" to break down Superior and Rare grade equipments to acquire "Exchange Powder"
  • Right-click on the "Exchange Powder" to open up the exchange window
    ItemPowder from Tier 14Powder Req. for Tier 15
    Superior Weapon848
    Superior Chest636
    Superior Gloves424
    Superior Boots424
    Rare Weapon424
    Rare Chest318
    Rare Gloves212
    Rare Boots212
  • The "Tier 14 Extraction Hammer" can be purchased from the General Merchant

UI Improvements

  • When players engage in combat against bosses from the new instances the boss' HP bar will now show at the top of the screen
    • The HP gauge is for the boss; if the boss has a lot of HP, there will be multiple bars separated by colour
    • The HP box will shake when the player (you) attack the boss
    • When the boss becomes enraged the HP box's border will become red
    • The HP box will also indicate at the upper-right if a boss is about to unleash a powerful attack
    • Any buff/debuffs on the boss will be shown on the bottom-left
    • Warrior's edge will be shown directly below
    • Boss HP box will also indicate if it is required for a quest or achievement
  • Improvements have been made to allow players to easily access quest and/or acheivement information
  • Enchanting UI improvements have been made
    • Players can now access the enchanting UI by clicking on the floating [+] on their equipment when they open up their Character UI (default P)
    • Players can now use the "Auto Enchant" feature if they have all the required materials (alkahest and fodder) for the enchant
    • Recommended items for enchanting will be automatically highlighted in your inventory while enchanting
  • Instance Matching System (IMS) changes
    • IMS will now indicate which instances players are able to enter based on their item level
    • Recommended dungeons for obtaining new gear and/or glyphs will be highlighted
    • IMS UI will also show the rewards that can be obtained in the instance
    • The instances are now separated by difficulty
      • Any instances below tier 3 are easy for any players to join and complete while tier 4 and up will require skilled players
    • The dialogue window when interacting with a teleportal (or NPC) to enter a dungeon will now show an image of the instance to easily identify them before entering
  • Player name tag has been changed
    • Emblems (Alliance, Alliance position, Crafting) and guild icon position and images have changed
      • The Alliance emblem has been changed to be easily recognizable
      • Guild icon size has been changed to increase visibility
      • Alliance markers have been changed to be easily recognizeable (Velika: Red, Allemantheia: Green, Kaitor: Blue)
      • Name text size has been changed
      • Title colours have been changed: basic achievements: white; guild title: grey, and achievements with higher difficulty will have yellow text
      • When grouping with players from another server, their names will no longer have [Server Name] but instead will have a [*] at the end of their name

Miscellaneous

  • Molten Token II and Cyasmic Token II have been added
    • Players can use these new tokens to exchange for tier 15 fodder, the new <Eye of the Ring> accessory set, and the Wanderholt set
  • Exchange window can now be accessed by right-clicking on the <Molten Token I • II> and <Cyasmic Token I • II>
  • Molten Token I and II can now be stored in the bank
  • Level difference will be the basis of the selling value to NPC
  • Rewards from boxes and/or completing an instance has been changed
    • Balder's Temple (Solo/5-Man) will no longer drop the Reliquary set and will drop the Guardian of the Sun set. Instance will no longer drop Molten Token I
    • Master Enigmatic Scrolls will no longer drop from dungeon above level 58 except for the newly introduced instances
    • Kelsaik's Rage necklace which was dropped from the Kelsaik's Treasure Crate and Kelsaik's Raid Supply will now drop when Kelsaik is defeated
    • Some of the items that were obtained from the Zenith Treasure Box will now drop directly in Channelworks, Shattered Fleet, and Kezzel's Gorge
    • Some of the items that were obtained from the Monarch's Treasure and Prince's Treasure will now drop directly in Wonderholme Normal and Hard
  • Introductory quests for Channelworks, Shattered Fleet, Wonderholme (Normal), and Kezzel's Gorge have been removed
  • The "Nexus Call" buff has been changed to 1 hour
  • T-CAT Shop now sells reset scrolls for the new instances

Bug Fixes

  • UI Related
    • Fixed an issue where the crafting UI did now properly display a message at the bottom
    • Fixed an issue where the enrage icon did not appear on top of the character when a BAM was enraged
  • Skill Related
    • Fixed an issue where the glyph description for the Priest's skill Restorative Burst had an incorrect tooltip
  • Alliance Related
    • Fixed an issue where the Alliance Conflict UI persisted after completion
  • Miscellaneous
    • Fixed an issue where players could not engage in combat if they had expanded their character slot to the second page
    • Fixed an issue where the lips on the Elin face #5 was darker
    • Fixed an issue where sound FX did not apply when using a Runic Scroll
    • Fixed an issue where players dropped items when their bag was full; items will now be sent to your mailbox
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